Design tips for VR learning
Virtual reality is a new medium with new challenges for learning design. Our tips will help you use the increased immersion to impart knowledge more effectivelyRead more
Sally Atkinson, Learning and Organisational Development Director at Tetra Pak talks to us about the importance of investing in training for millennials.
Visit us at stand 81 at the world's largest gathering of pharma executives from 13-15 March to find out how digital learning can fuel product launch success.
Join the Sponge team at Learning Technologies 2018 at London Olympia to test your knowledge on all things learning with our new exclusive game.
A look at some of the key trends, developments, events and thinking in digital learning in the past 12 months.
Kate Pasterfield focuses on a central question about VR for workplace learning and shares the results of her new research study.
Our research findings reveal exciting results in the use of virtual reality for workplace learning.
Julie Wedgwood looks back at the highlights of one of the world’s biggest learning events and reflects on her key takeaways.
High quality augmented reality (AR) is coming to millions of phones in the next month. There are opportunities for learning, but will it live up to the hype?
Sponge UK Script writer, Kieran Rae lifts the lid on the reality of creating virtual reality. Find out how filming in 360° presents creative challenges for filmmakers.
We're unveiling a ground-breaking way of training workers using mobile virtual reality at the Realities360 conference in California on 26 July.
It’s getting harder to attract talent and keep hold of it. VR can offer a way to reach the most demanding new starters and keep them engaged.
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